Other World Miner
Ideas: Borgia & Hubert.
Art: Borgia.
Programmer: Hubert.
Some words:
When consider the dice, it’s an object has been used in many games, so there are already many references that can help us to open our mind.
Dice, generally, refer to a term of “Uncertainty” and “Randomness”. From many ideas , and many considerations, we decide to make a simple “Business Simulation Game.”, which you don’t have full control of your business, and filled with a certain quantity of Randomness.
The player plays a manager who has just taken the business of a company of mining (which is in trouble) under hands; and the main goal is to earn as much as possible moneys, and keep the company runs.
In the game, your business is not only inluenced by the decision you made, also strongly by the luck, how many moneys you spend and how many moneys you earn, depend strongly of the number of the dice you rolled.
It’s an uncompleted game; we would to add an “Upgrade” system, that allows player to add 1 dot to any face of a six-faced dice. this mechanism will let player to reduce the risk when roll the dice; but in some cases it will increase the risk (because the number of dice not only increase the positive effects, also the punishment.). For a reason of time we aren’t able to add this, but I still think, if this mechanism has been added in the game, the game will be more funny than now.
In final, thank you for playing our game, and we will be happy to see if you leaves your own experiences of the game in comment section.
Status | Prototype |
Platforms | HTML5, Windows |
Authors | Hubert, Borgia |
Genre | Simulation |
Tags | 2D, Godot, Singleplayer |
Comments
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I love the dithered pixel art. When I select a tool and worker, I'm not sure what the icons at the bottom of the card represent, so I just look for the card with bigger numbers on average.